Book Summary: The Infinite Game

Very much a summary from my own lens, someone who wants to become a better leader. Someone who wants to find a way for both the organisation and the people who work for it to succeed. For the people who actually do the work to feel inspired and fulfilled while making the organisation succeed. Summary Finite vs Infinite Games Finite games are played by known players, have fixed rules, an agreed-up objective that when reached, ends the game.Infinite games are played by known and unknown players, no exact agreed-upon rules, the manner in…continue reading →
FIRE: Start Here

FIRE: Start Here

The FIRE movement, or Financially Independent Retire Early, is the simple idea that you, yes you, can become the author of your own destiny and no longer depend on your job. This isn't a sales pitch. In fact, I want as little to do with your journey to independence as possible. No, this is completely up to you but the reality is, there are hundreds of thousands of people slowly becoming millionares and no one seems to care to find out just how they're doing it. The idea is fairly simple. Simple, not…continue reading →
Buzzword Glossary

Buzzword Glossary

Thanks to globalization and so many people with diverse skill sets, we're finding ourselves trying to simplify things for people in other professions. The problem with this is that we end up with concepts either not being fully understood or worse, over complicated. Buzzword Glossary Here is my buzzword glossary to simplify and maybe even abolish some nasty buzzwords: Cloud: Server - Yip, that's pretty much it. Whether it's one computer or many, the cloud is just a server. Big Data: Database - You can run queries to find patterns, trends and more.…continue reading →
Fail Fast

Fail Fast

In a few short years I've been involved with a ton of development projects from iOS, Android and even BlackBerry to websites and web apps. All the projects I've been involved with, whether a personal idea or a product for a company have carried weight. Out of all of those projects, only a handful could be considered successful and even fewer are still in use today. If there's one thing all of these failed projects share is their complete unwillingness to just die. They just kept going and pushing on and failed anyway. I'm…continue reading →
Tappy Poo

Tappy Poo

While some people are curing cancer and others are working toward world peace, one of my greatest accomplishments is Tappy Poo. No, it didn't necessarily take me a long time, nor was it particularly challenging. Truthfully, the thing I'm most proud of is how incredibly silly it is. Let me explain, I have a policy to finish whatever I start, or get as close as I can at least. I've been working on an incredible project called Chronicity and we needed a mini-game within the app. Well, I put my mind to it…continue reading →

Evolving Your Idea Until It Matters

Back in the days of dial-up internet, iteration was difficult. By iteration I mean updates, changes and improvements to products; in a sense, evolution. When you iterate an app you bring out a new version with new or refined features, big or small. These days, thanks to the internet becoming faster and cheaper, you can evolve your app very quickly based on near real-time feedback from your users. If you have an app idea you’ve probably thought about it a lot and in doing so, you’ve probably added more features to it than…continue reading →

3 Reasons Not To Keep Your App Idea A Secret

1. Just because I know it, doesn’t mean I can make it Telling someone your idea, even a developer, doesn’t mean they have the time, skill or inclination to even build it. I’ve actually been pulled aside at a party because someone thought they had the next Uber rattling around in their head, but they need to whisper because the drunk bar keep might do development in his spare time and could potentially steal their idea and make millions. Development takes time and often more than one developer. These days an app needs…continue reading →